At the lowest difficulty level, you’ll typically find 50+ Cells in each area. The cells don’t start really pouring in until you reach the Tier 5 and Tier 6 biomes - the Clock Tower and High Peak Castle. Dead Cells: All Secret Key & Blueprint Locations | Gardener’s Keys, Architect’s Key & Moreīest (& Easiest) Routes To Farm Cells | Faster Upgrades GuideĮarning cells can be a painfully slow process if you stick to the early portions of Dead Cells.Dead Cells: How To Access Every Area | Hidden & Optional Areas Guide.Dead Cells: Want To Make Easy Progress? Equip Double Turrets | Powerful Build Guide.Dead Cells: How To Get The Vine, Teleportation, Ram & Spider Runes | Locations Guide.Dead Cells: How To Find Keys & Cash In The Promenade | Secrets Guide.But if it wasn’t difficult, it wouldn’t be such a rewarding experience and such a great game. It’s technical, complex, and very difficult. With all that said, Dead Cells is an amazing title that you can pick up for cheap. With this philosophy, you’re set to dominate Dead Cells. Treat each loss as a learning experience, and make every wrong step a step in the right direction. Daily challenges are a great way to learn enemies, weapons and tactics. It takes time and experience to reach an expert level. You will die, many many times, and lose 30 cells to a zombie and want to break your controller. How you spend your cells affects how your future playthroughs go, so be wise.įinally, Dead Cells is a hard game. You will get shredded by a boss on his last phase (looking at you Concierge). Some weapons have more advanced playstyles that might be complex for new or returning players. Be careful with some of the random starting items. Maps get larger meaning you’re going to want more healing charges. While it might be tempting to go for the cheapest items first as they yield the quickest results, go for the potion upgrades first. What this lets you do is choose items, skills and upgrades to invest in, to unlock for later playthroughs. Long term progression in Dead Cells is done through the Cells system. Fortunately, the game stops recording time in shops, loot rooms and between maps. Given that, the game generates a new dungeon every time, their location can be difficult to predict. There’s usually great loot in these vaults, but understand that getting to them in time can be quite a challenge. Dead Cells features time doors, which lock after a set amount of time. However, you don’t need to kill every enemy to guarantee good loot. Spending your time clearing every enemy is the safer option, as dead enemies don’t snipe you from different rooms, and the extra gold certainly helps. There’s two ways to approach time in this game either you spend your time clearing out rooms, or you try to rush through as quick as possible. Your starting loadout and moveset makes you the shocktrooper from hell, stunning and grinding down opponents room by room.ĭead Cells keeps track of how much time you spend in its dungeons, marked above the map in the bottom right hand corner. Always try to stun enemies as much as possible. This enables you to expand your combat potential by not relying on doors to stun and kill enemies. By holding down and pressing the jump button, you will hit the ground, stun and deal damage relative to your fall distance. Rolling through doors when an enemy is close automatically stuns them, leaving them vulnerable for you to eviscerate. It’s quick, it’s long, and its got a ton of I-frames. Rolling is your absolute best friend in this game. There’s a light stun attached to it meaning you will tear through room after room of enemies. When you first start the game your beginners sword is a quick and effective weapon. Keep in mind that Dead Cells is a very complicated game, there’s a lot to know and mastery of this title takes time, patience and a good bit of practice.ĭead Cells Rewards an Aggressive Playstyleĭead Cells plays fast. There’s a lot to know for new and returning players, so see this as a sort of beginners guide for the Dead Cells 1.0 update. Dead Cells is a fantastic roguelite metroidvania that exited Early Access this week with its 1.0 update.
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